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Tag: game art

Posts tagged “game art”

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10-14

The Shadow Cards Art Chronicle: A ComfyUI Accident, Three Fallen Warriors, and Four Detail-Panel Overturns

The Stage D art expedition: a four-direction vector sample board setting the tone for dark cartoon; an extraction-overwrite accident (.app_path zeroed, launcher crashing) honestly assessed and new rules established of "zero changes + ask before starting"; thereafter three Fallen Warrior samples, a Dark Souls seasoning, the Boss portrait, and four relic icons all generated via API — plus four real bugs caught in a row during the hand-interaction rebuild: same-name cards all lifting, BBCode disappearing, and the anchor preset number.

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